Hi! With two weeks left until the release of my new book Press Reset: Ruin and Recovery in the Video Game Industry, I’ve been reflecting a little bit about my last book and what I wanted to do better this time around. Blood, Sweat, and Pixels, which came out in September of 2017, was a collection of stories about how video games are made. Each story focused on a specific game — Uncharted 4, Stardew Valley, etc. — and detailed how that game was (or wasn’t) developed. I wrote each story from a “fly on the wall” perspective, trying to keep my own voice out of the picture. I figured that readers would judge for themselves how brutal and devastating the video game industry can be.
The sequel's always better
Hi! With two weeks left until the release of my new book Press Reset: Ruin and Recovery in the Video Game Industry, I’ve been reflecting a little bit about my last book and what I wanted to do better this time around. Blood, Sweat, and Pixels, which came out in September of 2017, was a collection of stories about how video games are made. Each story focused on a specific game — Uncharted 4, Stardew Valley, etc. — and detailed how that game was (or wasn’t) developed. I wrote each story from a “fly on the wall” perspective, trying to keep my own voice out of the picture. I figured that readers would judge for themselves how brutal and devastating the video game industry can be.
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